The PC version (a 45GB download) supports Nvidia’s DLSS tech that can help games run a little better on a wider array of graphics cards without a noticeable drop in visual quality. On Nintendo Switch, Rockstar added gyroscopic aiming, and you can utilize its touchscreen to zoom or pan with the camera and make selections within menus. There are some platform-specific additions, too. In terms of their interfaces, each game offers updated weapon and radio station wheels, along with new mini-maps that let players set waypoints and destinations. Targeting and lock-on aiming has been overhauled in each game.
That alone should do a lot of heavy lifting in making these games feel more modern. Rockstar Games confirmed that each game has Grand Theft Auto V-inspired controls. There are increased draw distances, smoother surfaces, and “higher resolution textures across buildings, weapons, roads, interiors, and more.” The list provided in Rockstar’s press release includes improved shadows, weather, and reflections, and upgraded character and vehicle models. Rockstar says it used Unreal Engine and a “completely rebuilt” lighting system, and the graphical improvements seem to touch practically every part of the games. San Andreas - The Definitive Edition is coming to Game Pass on launch dayĮach of these games was remastered by Grove Street Games, which appears to have done extensive work to make them far prettier and more playable than their PS2 counterparts.